Slayers 2WIKI & DATABASE

Clan skills

Slayers 2 Flowing Motion: Tomioka Skill and Cooldown Reset

Flowing Motion is Tomioka's active clan skill in Slayers 2 (formerly Project Slayers 2). It resets the cooldowns of two random skills; it is not a Water Breathing move from Urokodaki's training. To use it, inspect Tomioka's clan entry, open the clan branch in Skill Tree, meet the displayed node requirements and equip the move. Use it after spending skills, then check which cooldowns actually reset before committing to the next attack.

Slayers 2 combat scene for the Slayer progression route
Slayers 2 promotional artwork. Follow the guide below for the in-game steps.
On this page

How to find and unlock Flowing Motion

  1. Open the clan area in customization and confirm that your current clan is Tomioka. Inspect its Skills and Passives separately.
  2. Open Skill Tree and switch to the clan branch. Select Flowing Motion to read the requirements shown for your character.
  3. Meet any displayed prerequisite, point or mastery requirement before trying to activate the node. Do not assume Water Breathing training unlocks this clan skill.
  4. After learning it, check your equipped skill slots and control bindings so the move is available in combat.

What the cooldown reset does in a fight

Flowing Motion chooses two skills at random for cooldown resets. Spend the attacks you want in your opening, activate the clan skill, then look at the combat bar before choosing a follow-up. The reset does not let you choose two preferred attacks, and an available cooldown does not restore spent stamina or guarantee a safe opening.

Tomioka also has Water-focused passives, but those have different triggers. Flowing Counter rewards a Water attack soon after a block; Flowing Motion is the active cooldown skill. A player can read the clan effects and the Water skill tree separately when planning a rotation.

Flowing Motion missing or not resetting the move you expected?

What you seeWhat to check
No Flowing Motion in the Water branchSwitch to the clan branch; this is a Tomioka ability, not a Water Breathing form.
The node is visible but lockedSelect it and read the current prerequisite, point and mastery display before spending elsewhere.
The move was learned but cannot be castCheck its equipped slot, your current controls and whether the skill itself is ready.
The preferred attack stayed on cooldownThe skill resets two random cooldowns, so inspect which moves became ready instead of planning around one guaranteed target.

See the Tomioka skill description

Continue your journey