Slayers 2WIKI & DATABASE

Blood Demon Arts

Slayers 2 Blood Manipulation: Sickle & Core Training

Blood Manipulation is the Sickle-based Slayers 2 (formerly Project Slayers 2) Blood Demon Art. Secure a compatible Sickle as well as the art orb; after Core Training, test the current pull and guard-pressure tools instead of following older infinite-combo claims.

Slayers 2 supernatural combat scene for the Demon route
Slayers 2 promotional artwork. Follow the guide below for the in-game steps.
On this page

Secure a compatible Sickle

Standard Sickles and Blood Sickles are compatible weapon paths for Blood Manipulation. Read the live weapon and skill prompts before spending on a build. Check the current boss reward and level requirements before planning a fixed farm count.

Blood Manipulation is sometimes called Blood Sickle. It is different from Pyrokinesis, which some older guides call Explosive Blood.

Rebuild pressure after the balance change

The V attack's inward pull can reach a blocking target, but that does not mean its damage bypasses guard. Its previous strict stun and infinite follow-up were removed. Use the pull to improve position and confirm the next opening rather than assuming a guaranteed loop.

The X attack now uses hyper armor instead of invulnerability frames and loses its old final-hit guardbreak. Hyper armor can keep your move active while you still take damage. Check the cooldown and your Sickle's wind-up before re-entering.

Continue your journey