Sound Breathing skills
Roar
Roar is the Sound Breathing move demonstrated at 0:28 in the official video. The user drives both swords into the ground, creating a small explosion that knocks nearby opponents away. It is a close-range space-control move in the showcased kit; the video gives no exact blast radius or cooldown.

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Dual-sword slam and blast
The swords hit the ground first, then a small explosion affects enemies near the user. The narrator calls out knockback, which distinguishes Roar from Bursting Bloom's standing stun.
A visually large effect does not prove full-arena reach. The official demonstration uses nearby targets and supplies no numerical radius.
Use Roar to make room
- Check that the Sound Roar node is learned and mapped to a key.
- Let a practice enemy enter close range, then use the slam.
- Observe whether the target is pushed away and how much space is created.
- Reposition after the blast before attempting a dash or a bead trap.
Read the live move requirements
The official video establishes the animation and nearby knockback, but no current mastery gate, skill-point price, damage or invulnerability window.
If Roar cannot be used after learning Sound Breathing, inspect its node, equipped weapons, resource meter and hotbar assignment rather than repeating the trainer route.
Official video
Continue your journey
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