Sound Breathing skills
Bursting Bloom
Bursting Bloom is a Sound Breathing move shown by Ouw Productions at 0:10 of its showcase. The user dashes forward and slashes enemies in the path; an explosion on impact stuns a hit target without ragdoll. That standing stun is the main reason to test a follow-up, but the showcase does not establish a guaranteed live-game combo.

On this page
What the move does
The demonstration separates the travel and impact: a forward dash carries the slash, then an explosion appears when it connects. The narration explicitly describes a stun without ragdoll, so the target remains standing in this demonstration.
The video does not publish damage numbers, range, cooldown or the amount of stun time. Treat those as live-client values.
Test an opening and follow-up
- Unlock and equip Sound Breathing, then confirm Bursting Bloom is learned and on your hotbar.
- Face a single predictable enemy at a distance where the dash can connect.
- Watch whether the impact lands and the enemy remains standing.
- Try one short follow-up only after confirming the hit; record whether the opponent can block or escape in the current patch.
Compare it with the other Sound moves
Bursting Bloom closes distance and holds a hit target briefly. Roar is a ground slam for enemies already nearby, while Resounding Slashes ends by knocking a target away.
If the target is airborne or far outside the dash lane, reposition before using Bursting Bloom. The official PvP montage is a demonstration, not a universal route against every opponent.
Official video
Continue your journey
Find more guides in the Slayers 2 Wiki & Database.